this post was submitted on 06 Jul 2025
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[–] 58008@lemmy.world 31 points 1 day ago (1 children)

"Won't somebody PLEASE think of the ~~children~~ devs!?"

The last refuge of a dying argument 😴

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[–] pyre@lemmy.world 54 points 1 day ago

they say "developer choice" because they know those words have positive connotations but what they mean is "publisher greed"

[–] ViatorOmnium@piefed.social 108 points 1 day ago (1 children)

So does not allowing food companies to sprinkle lead and uranium in food. What's the point?

[–] A_Union_of_Kobolds@lemmy.world 44 points 1 day ago (2 children)

Yeah sometimes their choices are bad, that is like 1/3 of the whole point of government. To stop businesses from just doing whatever nonsense they want.

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[–] Sibbo@sopuli.xyz 80 points 1 day ago (1 children)

Ah, the propaganda war has started.

[–] Klear@lemmy.world 46 points 1 day ago (1 children)

That's good news. Means the initiative has a shot.

It was disquieting back when they were just flat out ignoring it.

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[–] DaddleDew@lemmy.world 64 points 1 day ago

Corporate jargon translation:

"It's going to limit innovation" = "We won't be able to use those new ways of ripping off our customers anymore"

[–] Kolanaki@pawb.social 31 points 1 day ago (9 children)

Fuck developer choice! What about my choice as a consumer?

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[–] fluxion@lemmy.world 21 points 1 day ago

Yes, it curtails you from making absurd choices about how to fuck customers out of the money they paid for your games

"Developers" are the ones who are passionate about the games they make, and definitely don't want their games dead.

"Corporations" are the ones who only want to profit from selling the game, and then ditch it once it's no longer lucrative enough.

[–] Korhaka@sopuli.xyz 20 points 1 day ago

Yeah, because the choices they have now is working great for quality games...

[–] atro_city@fedia.io 33 points 1 day ago

Keep signing it! Don't stop!

[–] LovableSidekick@lemmy.world 16 points 1 day ago* (last edited 1 day ago)

Backpedaling to "defending creators" - that's a bold move, Cotton.

[–] youngalfred@lemmy.zip 28 points 1 day ago (1 children)

Choice to do what?

These are their two points:

Private servers are not always a viable alternative option for players as the protections we put in place to secure players’ data, remove illegal content, and combat unsafe community content would not exist and would leave rights holders liable. In addition, many titles are designed from the ground-up to be online-only; in effect, these proposals would curtail developer choice by making these video games prohibitively expensive to create.

I feel like the first is fair enough at the moment, but with accompanying laws it could be resolved. Eg once a developer enacts an end of life plan, their legal culpability is removed. Plus give the right tools for moderation and the community can take care of it.

Second is just a cop out I think. "Many titles are designed from the ground up to be online only" - that's the whole point. It's not retroactive, so you don't need to redesign an existing game. But going forward you would need to plan for the eventual end of life. Developers have chimed in that it can be done.

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[–] chrislowles@lemmy.zip 20 points 1 day ago* (last edited 1 day ago)

We saw the depths a nepo baby from Blizzard would go for this initiative to fail, can't imagine what could happen with a body comprised of people from the biggest worms in the industry (Epic, EA, Activision, Microsoft, Ubi et al.)

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