this post was submitted on 11 Jun 2025
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[–] Pacattack57@lemmy.world 2 points 2 weeks ago (1 children)

Chess engines don’t have real difficulties. Every level of the chess engine is designed to make more blunders as the elo gets smaller.

In other works it is programmed to make bad moves in regular intervals. What that means is even on beginner modes when the engine isn’t blundering it is playing perfect chess. This is why it isn’t good to play against chess bots. At best you will learn some pattern recognition but chess puzzles are better at that.

[–] JackbyDev@programming.dev 1 points 2 weeks ago

In CoD MW 2 (or maybe Black Ops) the multiplayer AI bots were like this. Obviously all bots are but the kill cams were illuminating. And they didn't even try to make it look human. They'd even use a light machine gun. They'd walk around. Once they see you they'd turn towards you. The only thing the difficulty changed was how fast they turned. Then they'd shoot a single shot at your head. For things like a sniper rifle it looked mostly believable, but that's not how people use machine guns lol. The single shot with the most inaccurate weapon is just dirty lmao.

[–] LovableSidekick@lemmy.world 1 points 2 weeks ago* (last edited 2 weeks ago)

I had a dedicated electronic chess game - a board with LEDs on it showing where the game wanted to move. You had to move physical pieces around and press membrane switches under the squares to tell it where you moved. I don't remember if it was described as "AI" back then or not. I thought of it as a chess expert system on a chip. As a total novice player I could rarely beat it on its lowest skill level. Was never interested enough in chess to get the game for my 2600. But I still have both of those things in a box.

[–] arc@lemm.ee 1 points 2 weeks ago (1 children)

You could train an AI just to play chess. Sites like chess.com have tens, hundreds of millions of games to use as training data. But the AI isn't "thinking" though, it's just being asked given this input, what's the most likely outputs and picking one based on its settings. Then the other player moves, the context updates, rinse, repeat. Such an AI would likely whoop most people's asses but experienced players might figure how to lead it down a path where it doesn't sufficient training data to play strongly.

But it's not a generalized LLM like ChatGPT where it's picking up a handful of chess games from god knows without knowing or enforcing the rules or anything else.

Likewise I bet we'll see AIs for poker and other lucrative online sports. I bet a lot of online casinos have amassed huge stores of data to produce AIs, as well as players using scraping or logs to do the same. I could even see online casinos running AIs in games because it's a way of taking money from players beyond the normal rake.

[–] JackbyDev@programming.dev 2 points 2 weeks ago

Casinos are such a scam. The few skill based games where you actually can manage to get an edge they just stop you from playing if you're doing well. We'll never see much use of poker/blackjack bots because if they catch on they'll just limit your winnings.

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