this post was submitted on 08 Feb 2025
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[–] Evotech@lemmy.world 13 points 2 weeks ago (1 children)

"free-to-play game on the iGames platform."

The what? If it's not on steam it's going to be dead on arrival

[–] NanoooK@sh.itjust.works 4 points 2 weeks ago

Yeah, they are losing an easy access to a lot of players.

[–] MotorCade93@sh.itjust.works 9 points 2 weeks ago

16 year old me is hyped. 32 year old me is not.

[–] Tetsuo@jlai.lu 7 points 2 weeks ago (1 children)

I think it will be very hard for another MOBA to challenge the competition...

LoL, Dota2 and even Deadlock? They better bring something very innovative otherwise this project is doomed.

[–] Habahnow@sh.itjust.works 1 points 1 week ago (1 children)

I don't feel Deadlock is much of a direct competitor considering that it has a lot of shooter elements, and less MoBa elements. LoL and Dota are definitely strong competitors though.

[–] Tetsuo@jlai.lu 2 points 1 week ago* (last edited 1 week ago)

I have played something like 50 hours of deadlock a few months ago and IMO it has strong MoBa elements. I actually think it's more Dota but in TPS rather than a TPS trying to Dota.

The same aspects of Dota are strategically important in Deadlock IMO. You need to farm, you need to support, map control is very much relevant... I think it's very close to Dota in what it requires from a player in terms of skills.

I would even say that you probably can be a very good deadlock player without good aim because the strategy is absolutely crucial. Also I have both seen experienced dota players and people with 0% experience in that genre discovering Deadlock and it makes a big difference in the learning curve. Dota players will be confused by the TPS aspect but are very fast in getting good in itemization, strategy, teamplay... They know what to do but are just not sure how to do it in a weird TPS form.

That is a name I haven't heard in like 10 years.