this post was submitted on 03 Feb 2025
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games

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[–] Acute_Engles@hexbear.net 7 points 5 months ago

StarCraft is too hard to play with friends and StarCraft 2 made the wrong things easy making the big army fights take 2 seconds.

Magic the gathering not only has power creep but rules and mechanics creep making the game even more complex over time. Also the focus on printing cards specifically for EDH/commander makes the format less interesting.

Pokemon TCG none of the meta decks use guys i like and it's because the ones i like all suck.

DotA and mobas are basically entirely suffering and the games are often prolonged by people who enjoy suffering.

[–] twice_hatch@midwest.social 6 points 5 months ago

Trespasser doesn't run on Steam Deck no other criticism

[–] lorty@lemmygrad.ml 6 points 5 months ago

FFXIV has too little content being released once you actually get through everything they made in the last decade.

[–] ChestRockwell@hexbear.net 6 points 5 months ago (6 children)

Xenoblade Chronicles: 1 and 2 are very hard to play after all the QOL in 3/FR (auto pick up items, for instance). I hope they make X DE have all the QOL stuff from 3.

Monhun: archdemon mode being weaker than demon mode made no sense

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[–] SpiderFarmer@hexbear.net 6 points 5 months ago

I hate how in Darkest Dungeon there's moves than lower the enemy's dodge, but if their dodge is high enough they'll just dodge the debuff attempt. They also could have used a few more Healbot items. Up until the Crimson Court DLC, the Vestal was one of the only reliable healers. And I say this as someone who ran a lot of teams that were just 3 tanks and Arbalest.

Cassette Beasts maybe needed a couple more quests to hide the grind, but they did a good job at hiding the grindy elements otherwise.

[–] alexandra_kollontai@hexbear.net 6 points 5 months ago

CrossCode's pacing is a little strange, especially towards the start of the game which feels long and slow, and has a billion side quests available for doing much less interesting tasks compared to the later game side quests.

[–] Collatz_problem@hexbear.net 6 points 5 months ago

The price model in Victoria 3 is shit. They should have used labour theory of value instead.

[–] roux@hexbear.net 5 points 5 months ago (2 children)

Dyson Sphere Program is ChInEsE!!!!!!

My only real gripe actually might be that I think terraforming shouldn't cost dirt. In the game, you can only plot down tiles if you have dirt that is used as currency, essentially. It's such a boring mechanic that I use a mod to make it free.

Not a favorite game, I do still like it though, but in Stardew Valley since I'm doing a modded run currently, I think the days should be 0.5 times longer and businesses should open at 8 instead of 9. Also the tractor should be an actual in-game item. Tweak it a bit of course because it's pretty game breaking since you get to get way more done in a day.

I might add more games if I think of a few.

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[–] oscardejarjayes@hexbear.net 5 points 5 months ago

Reforger doesn't seem to have very strong moderation, it's all too easy to run into random racists. Squad on the other hand does a surprisingly good job with this, but it doesn't have that same level of realism.

[–] REgon@hexbear.net 5 points 5 months ago

256 comments

This was a sting op to figure out if hexbear is full of gamers and we failed

[–] sisatici@hexbear.net 5 points 5 months ago

Tf2: remove sniper. Game should have been updated to source 2 for better mod support and mod accessibility. Removing quick play was bad. There should be a way do see other people's sprays. Let people be exposed to horrible sprays, could not be worse than all the bots. Removing speech from f2p is bad. I am not paying for that shit.

[–] AdmiralDoohickey@hexbear.net 4 points 5 months ago (1 children)

CrossCode

The desert temple and the jungle area are too tedious even if they are as quality as the rest of the game. The story ending in the DLC was ass and didn't resolve some things that needed to imo, mainly:

spoilerSidwell's fate

Rabi-Ribi

I can tolerate the fanservice because I have terminal weeb brainrot since childhood, but I can't recommend the game to anyone else even though it is a great metroidvania with awesome bossfights and music.

ZeroRanger

(endgame spoilers for ZeroRanger and Void Stranger)The save-deleting gamble near the end of the game fits perfectly with the buddhism theme, as it symbolizes surrendering your earthly attachments to achieve enlightenment, however I feel it violates some fundamental game design sanity rule. This might be a me issue honestly, because due to ADHD I get frustrated with repetition easily. Doing it again in Void Stranger was inexcusable though, it didn't enhance the value of the game as art in any way and seemed as something the dev did to be quirky.

Breath of the Wild

It would have been a perfect game I could play forever if it had bigger dungeons and more than 10 enemy types.

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[–] WhatDoYouMeanPodcast@hexbear.net 4 points 5 months ago

In Tales of Symphonia backtracking to collect the summons with Sheena doesn't add much to the narrative and only serves to take time.

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