this post was submitted on 18 Jun 2023
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I'm looking for a good sprite/pixel editor for desktop Linux. I don't mind shelling out some money for the right tool.

Sprite organization is the key feature Animation support is a must Artistic lighting effects and such would be nice Compatibility with godot and unity is a plus

What are you using for sprite making/organization on linux? What other features do you find useful/essential?

Thanks!

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[–] moshen@programming.dev 1 points 2 years ago (1 children)

As mentioned Aseprite has a linux build.

Pixelorama is very similar to Aseprite, but has free builds. Is built with Godot and is open source.

It looks like Aseprite can export a texture atlas, but I haven't seen the ability to do so in Pixelorama.

For lighting effects there's an application called Sprite Lamp (also has a linux build) that's been around for a long time. I haven't used this one though.

I haven't done any of these workflows in awhile but I hope that this helps.

[–] ruffsl@programming.dev 1 points 2 years ago

Yep, was just watching a video posted on !c/godot that had highlighted Pixelorama:

[–] LiquidityC@programming.dev 1 points 2 years ago* (last edited 2 years ago)

Aseprite was forked as Libresprite due to the constraints of Aseprites licensing if you're looking for a free option: https://libresprite.github.io/#!/

[–] Gaffe@pawb.social 1 points 2 years ago (1 children)

Aseprite I believe has a Linux build. Paid software but worth every penny.

[–] deadsuperhero@lemmy.ml 1 points 2 years ago

Seconded. Aseprite is incredible, and has generally become the main tool I make game assets in.

[–] irmoz@reddthat.com 1 points 2 years ago

There's libresprite