this post was submitted on 04 Nov 2023
581 points (97.2% liked)
Games
17634 readers
1049 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I'm all for legislation to fix scummy practices in areas where something is essential, i.e. transport, connectivity, food, etc. Or to counter predatory practices like gambling or lootboxes that prey on addicts or children. But in this case I feel like it'd be a bit too much. Nobody needs WoW, nor is it really (in my opinion) preying on addicts in the same way as gambling or lootboxes. If enough people are willing to pay such a ridiculous amount of money, then apparently this is really the value.
'Exploiting people over nothing important is better, actually' is a weird take.
'If it sells it can't be wrong' is just fucking awful.
On the one hand, you could make the argument that WoW is predatory in that the core gameplay loop is set up like one of those mobile game daily login bonuses that resets if you miss a day. Except instead of resetting your bonus, you miss out on the daily quests that power up your gear, which could get you locked out of raiding when the raids are relevant, and therefore those 3 days of early access means 3 extra days of gear score that could permanently put some people ahead of everybody else for the entirety of the expansion's life. This is one of those games where raiders make a second character to actually read quest dialogue on so they can hit max level ASAP and start grinding those end-game daily quests to get ready for raiding, and people do log in every day even if they don't otherwise play the game, simply to do those 15 minutes of daily chores.
So you could argue that the 3 days of early access is Blizzard basically saying, "Pony up $30 extra or get left behind."