this post was submitted on 03 Nov 2023
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[โ€“] HuntressHimbo@lemm.ee 4 points 1 year ago* (last edited 1 year ago) (1 children)

I feel a good rule of thumb is

  1. Normal Action -> No roll
  2. Normal Action + Complication -> Take 20
  3. Normal Action + Complication + time pressure -> Roll a check
[โ€“] Melpomene@kbin.social 4 points 1 year ago

I do miss the old "take 10/20" options and I still use them mentally. A blacksmith might mess up the occasional horseshoe, but do we really need to roll if it isn't story critical? Nah.