this post was submitted on 02 Aug 2025
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[–] TootSweet@lemmy.world 7 points 1 week ago* (last edited 1 week ago) (3 children)

Mulligan will serve as Game Master for the full duration of Campaign 4

Mulligan takes over the role from Critical Role’s staple Game Master, Matt Mercer, who will be taking “a bit of a breather” this campaign

Nah, it really sounds like Mercer has no plans to GM any of Campaign 4. I'd imagine he'll GM a one-shot here or there during the campaign. But it's going to be such a different era. Can't say I blame Mercer. He has to have been absolutely eating, breathing, dreaming, and thinking absolutely nothing but GM prep since they first premiered on Geek and Sundry early in Campaign 1. I'm exhausted just imagining it.

I do hope he plays as a player, though.

I have yet to watch any Dimension 20 or otherwise see Mulligan in action. Not to say I doubt him or anything. But I'll be seeing Mulligan as GM for the first time with CR Campaign 4. It'll be wild to see. I'm looking forward to it, but I imagine it'll be an adjustment.

Edit: Ok. I'm watching the official Campaign 4 announcement on the CR YouTube channel and they do confirm that Matthew Mercer will be playing a character in Campaign 4.

[–] thejoker954@lemmy.world 2 points 4 days ago

You're in for a treat.

Mulligan is an S tier GM. He is great at improving to players curveballs. And has a great sense of humor. He's also good at voicework .

I haven't checked out anything about campaign 4 yet so I don't know if it will apply, but he's also really good at handling new players who aren't as familiar with game rules.

If you get a chance dropout is totally worth the money. Not only a ton of D&D related shows, but lots of fun panel/game shows where the point is entertainment not 'winning'.

[–] idiomaddict@lemmy.world 3 points 1 week ago

Check out exandria unlimited calamity. I watched that first and couldn’t really get into MM gmed CR campaigns afterward.

[–] Wolf314159@startrek.website 3 points 1 week ago

I guess I didn't navigate the ads properly to the end of the article. Thanks for clarifying. We'll see how it pans out. I don't think Matt needs to be the forever GM for the crew to be successful. And it's nice to see Mercer get a chance to do some deeper role playing a single character instead of a handful of shallower NPCs.