this post was submitted on 24 Jul 2025
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[–] Tolookah@discuss.tchncs.de 4 points 2 days ago (2 children)

Shows what I know. Too many games I have, waiting to inspire me enough. Monster of the week is also tempting. (For forged, beamsaber was fun, but politics became too real, I couldn't make cartoonishly evil political figures that weren't also real)

[–] OmnislashIsACloudApp@lemmy.world 5 points 2 days ago (1 children)

monster of the week is fantastic, ran a campaign for a couple years and loved it

[–] Zombiepirate@lemmy.world 1 points 2 days ago

I actually just finished my weekly session running MotW, our second in the campaign.

I'm really liking it so far; it's probably my favorite PbtA other than the original AW so far. They seemed to understand the design philosophy better than most.

The investigate a mystery move in particular works really well to keep the momentum of the game up.

I did actually work on a PbtA magical girl game at one point (with a Cthulhu Mythos setting, but still), though I later ended up scrapping it.