this post was submitted on 12 Jul 2025
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Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).
Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.
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I don't recommend Bazzite. I'm far from an expert (I've only used Mint), but I see a lot of people recommending Bazzite. You should definitely test on Bazzite, but it's immutable and so that'll probably cause a lot of issues. I'd recommend strongly against Bazzite for gamedev.
I think basically any major distro will work (Ubuntu, Mint, OpenSUSE, Arch). ~~You'll probably need to run the software in bottles, so if it supports bottles then it should work for your needs~~. Only go with Arch if you're willing to sign up for some extra work.
Be sure to make backups. That way it won't matter if you brick your OS.
EDIT: It supports Linux, I was on the wrong page. ~~It explicitly supports Red Hat (Fedora) and Rocky Linux, OpenSUSE is similar to them, so go with one of those three I guess.~~
EDIT 2: They recommend Ubuntu. Test on Ubuntu and Rocky. I'd go with Rocky just because I hate Ubuntu (on an emotional level, I don't think they're evil or anything).
I am using bazzite for gamedev and it is AWESOME.
It is immutable but ships with distrobox and boxbuddy, which lets you easily create linux containers with mutable systems (i.e. I am currently developing on a fedora container with Qt Creator, for example) and you can install your packages in that terminal.
No chances of breaking your main OS.
I set up my instance like follows:
Boxbuddy -> New distrobox container -> Fedora -> Give it a name.
Wait for the installation (should be about 300MB IIRC).
In the start menu you will now be able to run your instance's terminal (search for your instance name).
sudo dnf install qt-creator
Back in boxbuddy, in my instance I selected "show installed gui applications", selected Qt Creator -> Add to applications menu.
Qt Creator then shows up in the start menu (search for either Qt Creator, or your instance name).
It will run in the container, but has full access to your home directory for development.
I could then install all my other required packages from the same terminal that I installed qt-creator from.
Easy peasy.
Disclaimer: Typing from my phone. The instructions may not be exactly like I said, but those are the steps.
No terminal magic is needed in Bazzite to make this work.
nope, unreal engine 5 has a native linux version
I thought you need to launch it through the Epic Games launcher, and that does not support Linux?
not according to this
Oh I see, when you go straight to the Epic Games Store page it doesn't have a download for Linux and doesn't even say Linux is supported.
But that link says Red Hat Linux 8 or Rocky Linux 8, so OP should probably use Fedora or Rocky. Rocky's a bit of a no-name though so forum support might be lacking.
when a particular distro is recommended, almost every time it just means "this is what we have actually tested it on" so as long as your distro has the correct packages/versions available there is a very good chance it will work even when not recommended