this post was submitted on 04 Jul 2025
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@FreedomAdvocate ... this question is totally unimportant for the fact that their current behaivior is not very consumer friendly or harder expressed anti consumer.
Second cuda is not hardware dependend ;) https://github.com/vosen/ZLUDA/tree/master | https://www.xda-developers.com/nvidia-cuda-amd-zluda/
"Imagine a world where noone needed a brand specific addition to have modern features" ... oh those ideas exist since centuries ( DX / OpenGL / Vulkan .... ) ... now ask yourself why nvidia always tries to operate outside of those api's ?
....
That's essentially an emulation layer. Nvidia make DLSS specifically for their GPUs, which have CUDA cores on them. It's the reason why DLSS doesn't work on their pre-CUDA core hardware.
Could they make DLSS work on AMDs hardware? Sure, they could - but it would not be DLSS as we know it, and again - why would they? They are allowed to make stuff exclusively for their hardware.
@FreedomAdvocate zuda is an reimplementation of an api not a emulation.
I said it’s essentially emulation, which it is. Its like WINE, which is also essentially emulation but isn’t emulation.
@FreedomAdvocate there is a reason why WINE = Wine is not (a) Emulator is used. So don't call a api reimplementation a emulation specially since other api reimplementation have shown to be better than the original implementation from the hardware provider ( example dxvk on amd > the original amd dx implementation ) . But this gets us far from the original topics , my point was if nvidia wanted to have real competition they would have included all those new fance features into official api's like for example DX or Vulkan or any other.
They didn't ... and while not directly against the consumer it is against the consumer end.
So i have brought up another point why i call nvidia anti consumer ... neither you like it or not.