this post was submitted on 05 Jul 2025
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Roguelikes. I'm not saying some of the modern roguelites aren't fantastic, there are many that are. But the genre boom has all but pushed traditional roguelikes (NetHack, ADoM, Angband, Brogue, etc) out of the conversation.
My best experience so far was with Dungeon Crawl. I love their "no farming" philosophy.
I love how hard they gatekeep /r/roguelikes to keep it true to the genre. One of my favorite things is going there to watch all the modern clueless "roguelike" lovers get downvoted to oblivion.
What's wild is that the nethack source is so easy to read and understand, that it is trivial to add new content. I'd like to see some of the mechanics from the newer gen roguelikes like Shattered Pixel Dungeon make it back into trad nethack
Brogue is fucking sick, man.
damn that brings back dnd.exe sessions
One of those things is not like the others.
Also you're missing Elona (2007), game where your wizard can dual wield rifles while riding on an abomination with the head of your pet cat, body of a tyrannosaurs rex and 8 claymore wielding human arms taken from your gene slaves. Or get rich while playing a piano and finish the game by using that sweet sweet moneh hiring adventures and sending them to die exploring the BBEG lair.
All with cheerful pokemon-like gameboy graphics.