this post was submitted on 03 Jul 2025
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[–] BanSwitch2Buyers@hexbear.net 19 points 2 days ago* (last edited 2 days ago)

I will say one thing that was better in the '90s and it's a small, pointless thing. Is that the gaming industry and specifically the more complex 3D games kinda' grew up with you so as you got the latest console the complexity of the games increased and all of those old 3D games had actual tutorials for stuff like operating a 3D camera, aiming (Zelda, cough cough), using both hands complexly, context-sensitive inputs and combos, etc. A lot of modern games just expect you to already be proficient in these skills and their 'solution' for beginners wanting to play is to force the player to play on the easier modes but still with no actual instruction. In the retro space I've heard of gamer parents starting their kids out on NES/SNES as kids and slowly introducing newer gens via emulation/actual hardware/retro collections, but that seems like more of a hassle for an issue the industry presumably would want solved.