this post was submitted on 29 Jun 2025
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Steam Deck

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A place to discuss and support all things Steam Deck.

Replacement for r/steamdeck_linux.

As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title

The following is a list of suggested flairs:
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.

Some more Steam Deck specific flairs:
[Boot Screen] - Custom boot screens/videos.
[Selling] - If you are selling your deck.

These are not enforced, but they are encouraged.

Rules:

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To be clear, this question is for general PC use, and not only gaming.

Desktop mode on my Deck has easily become my favorite PC experience in a very long long time, and I use it more docked as a PC than for gaming. I've used Windows and Apple my entire life before now, so I have zero experience with Linux, other than the Steam Deck, but the OS is incrediby friendly to newcomers, and I'd say it's essentially a modern and polished version of Windows 95.

So what would you recommend as a similar experience for desktop?

Edit: I should probably add that I'm an artist and designer, and play around with Blender and 3D modeling stuff, and maybe even some game dev at some point. So Adobe support, and GPU Blender support would be superfantastic.

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This is not actually true, mint supports x.org hacks for those things, not natively and properly, for example, the way mixed refresh rates work is like this: lets say you have a 60fps and 120fps monitor, both will actually run at 120, but half will be culled on the 60, meaning much worse performance and battery life... this becomes exceptionally bad if they are not clean multiples, say a 144hz and 60.

fractional scaling works in a similarly hacky way, it renders at 2x and then downscales, as does mixed dpi, meaning you're paying the full rendering cost.

they kinda work, but these are terribly hacky workarounds that are impossible to avoid due to the fundamental nature of x.org. This is not something they can fix without wayland support, which will take forever to mature into usability because their dev speed is so slow.