this post was submitted on 08 Jun 2025
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The core idea of Electron makes a lot of sense: rather than try to make your program run on many different OSes you instead just make it work on one platform that then makes it run on many different OSes for you. It's effectively a bunch of development teams centralizing their OS-driven development to a third party.
The problem is that Electron is made by capitalists who only care that it works on Windows/MacOS/iOS/Android/etc and couldn't give two shits if the performance is good or not because that's not what they get paid to do, so it's massively resource intensive and slow as balls.
This was the premise of Java, specifically AWT and Swing. Electron is following a path that was already explored decades ago and the same performance and memory problems were encountered