this post was submitted on 07 Apr 2025
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Yeah, I don't think I can recall anything else like the 32X. Like you said, it was basically a standalone system that used the Genesis for all of its I/O (didn't it also need its own power cable, too, rather than drawing from the cartridge slot on the Genesis?)
I think the closest we got, aside from the memory expansions, were things like the SuperFX chip in some SNES games. StarFox and a few other games used those, and it did some co-processing inside the cartridge. It didn't turn the SNES into an N64, but it did allow it do more things than it was originally designed to do.