this post was submitted on 06 Apr 2025
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The problem is that aside from letting Toby Fox shine, the old heads of gaming haven't let the new ones do what they want. They haven't passed the torch, so to speak.
It's a problem in the whole industry. For example the Sonic Mania guys were really good and had great ideas but then the Sega heads decided to kneecap them with stupid mandates and rushed production and then told them to fuck off all together in favour of the old heads for Sonic Superstars. Boomers see anyone younger than them as competition instead of their legacy.
Outside of indie gaming anyone under 50 in the industry is unable to fully express themselves as they're under the thumb of a modern, highly capitalist, investor controlled market instead of the emerging, experimental wild west that their predecessors enjoyed. As soon as corporate saw there was money in the industry it was over.
They have the right idea of poaching indie devs, but without that creative control and freedom they're always going to struggle (unless their name is Toby Fox, I don't know how he managed to stay in control of his vision in this industry)
Undertale sold well enough to the point that it granted him financial independence and allowed him to work on Deltarune at his own pace.
Maybe even to the point where he got sidetracked too much, because Chapter 3 and 4 definitely took much longer than he expected. It was supposed to release with Chapter 5 after all.
Honestly would I prefer that games release at a slower rate
I want shorter playtimes from fewer games released farther apart and no I'm not kidding.