this post was submitted on 07 Aug 2023
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Fallout
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I'm not saying it wouldnt possibly work great. It's that the specific people doing all the work, what they have to reference and call back on, all of the experience and the history that makes doing art and design for a new game smoother and more like the assembly line that a sequel tries to be is restricted to that specific vision.
It'd be an investment and a risk to go beyond that. Ideally, it'd be awesome and has potential payoff, but it's scary as a business venture.
This sounds just depressing as hell... Why would designers be interested in drawing the same car just with more pixels for years... The change from game to game is always very little, programming and designing the same stuff over and over again. But yeah, Rockstar and Bethesda are kinda soulless nowadays.
Your absolutely correct to say it's a work scope issue with production. But I feel like it doesn't have to be, be it AI automation or even getting a 2nd location company involved I think it would pay off in the end both critically and financially. It's just getting to the point where the companys will do it. That's the real challenge right now. I think at least.