Ghazi
A community for progressive issues, social justice and LGBT+ causes in media, gaming, entertainment and tech.
Official replacement for Reddit's r/GamerGhazi
Content should be articles, video essays, podcasts about topics relevant to the forum. No memes, single images or tweets/toots/... please!
Community rules:
Be respectful and civil with each other. Don't be a jerk. There is a real human being on the other side of your screen. See also the Blahaj.Zone Community Rules
No bigotry of any kind allowed. Making racist, sexist, trans-/homo-/queerphobic, otherwise demeaning and hateful comments is not ok. Disabilities and mental illnesses are not to be used as insults and should not be part of your comment unless speaking of your own or absolutely relevant.
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Contrarianism for its own sake is unnecessary and not welcome.
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Absolutely no defense of GamerGate and other right-wing harassment campaigns, no TERFs and transphobia, racism, dismissing of war crimes and praise of fascists. This includes “JAQing off”, intentionally asking leading questions while pretending to be a neutral party. This also applies to other forms of authoritarianism and authoritarian or criminal actions by liberal or leftist governments.
NSFW threads, such as ones discussing erotic art, pornography and sex work, must be tagged as such.
Moderators can take action even if none of the rules above are broken.
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Exactly this. We want to see more complex relationships in games rather than how they exist right now, discussing boundaries, showing actual care for others, more than just one sex scene especially if they can be controlled by the player(s).
The best example we can personally think of is Cute Demon Crashers for this kind of thing, though arguably it's only one such scene the consent and getting to know the demons are wonderful and a lot more games could learn a lot from it on consent.
Then there is Haven, the only game we can think of about a pre-existing relationship where the characters are still together at the end and have grown from the experience.
Mainstream AAA games though seem to find thinking about actual relationships instead of getting to know you fantasies that result in the 'reward' of sex difficult and this bothers us a lot.
We long for more diverse and meaningful experiences where it's not just put Kindness Coins (another great game that is a reversal of that trope) in and sex or a relationship falls out.
Yeah, I totally agree and it's a shame that the awesome games you mentioned are all indies most people probably never heard of. I was particularly amazed by "Haven" and it made me realize how rare such relationships are - not only in games, but in other media too. Two protagonists who are clearly in love, going on an adventure together and being sexy and flirtatious while at it. It should not be that rare, but somehow here we are...