this post was submitted on 05 Jun 2024
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[–] HKayn@dormi.zone 4 points 11 months ago* (last edited 11 months ago)

It's easier to make small saves for games like The Pedestrian, because essentially all you have to track is which puzzles you've solved.

Whereas in an RPG with a persistent world like Cyberpunk or Skyrim, you have to save the state of every single object and mechanic the player has interacted with during their run, and there are usually a whole lot of those.