Cyberpunk
"High tech, low life."
"The street finds its own uses for things."
We all know the quotes and the books. But cyberpunk is more than a neon-soaked, cybernetic aesthetic, or a gritty dystopian science fiction genre. It is a subculture composed of two fundamental ideas: PUNK, and CYBER.
The PUNK: antiauthoritarian, anticapitalist, radical freedom of expression, rejection of tradition, a DIY ethic.
The CYBER: all that, but high-fuckin'-tech, ya feel? From DIYing body mods to using bleeding edge software to subvert corporate interests. It's punk for the 22nd century.
This is a community dedicated to discussing anything cyberpunk, be it books, movies, or other art that falls into the genre, or real life tech, projects, stories, ideas or anything else that adheres to these ideals. It's a place for 'punks from all over the federated Net to hang out and swap stories and meaningful content (not just pictures of city nightscapes).
Welcome in, choom.
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Ghost in the Shell: Stand Alone Complex was the first time i really engaged with cyberpunk media, and (I would realize a decade later) was what led me to question my own gender and sexual identity and honestly helped mold my outlook on life and politics so it will always have a special place in my heart.
The Original GitS movie is up there too, obviously Edgerunners, Psycho-Pass (Season 1 specifically), and while Mardock Scramble was (imo) a weaker entry in the genre, I really enjoyed the visual aesthetics of the film trilogy.
If video games count then MGS2, Va-11 Hall-A, Cyberpunk 2077, and Deus Ex: HR. A bit more that are (imo) weaker entries in the genre are Watch Dogs, Mirror's Edge, and Syndicate (2012) (Seriously nobody should play this game it was bad and the bloom was blinding, but I liked it because it was brainless fun and eye candy if you can get past the bloom)
The original Deus Ex was one of the first cyberpunk games for me! Human Revolution was also a good game.