this post was submitted on 10 Jul 2025
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[–] BroBot9000@lemmy.world 154 points 3 days ago (11 children)

Absolutely!

Games as a service is a scam.

[–] UnderpantsWeevil@lemmy.world 49 points 3 days ago (6 children)

I mean, MMOs were supposed to be continuously supported and developed during the enrollment period. Earlier iterations of the model had live DMs running encounters, active continuous releases to expand the game world and advance the storyline, and robust customer support to address the bugs and defects. Also, just maintaining the servers necessary to support that much data processing was hella-expensive on its face.

Games as a service don't need to be a scam.

But eventually, the studios figured out they can do the MMO business model on any game. Justifying a fee for Everquest was a lot more reasonable than justifying it for a glorified Team Fortress knock off. Or a freaking platformer.

[–] Steve@communick.news 12 points 3 days ago* (last edited 3 days ago) (4 children)

I miss EverCrack.
Not the actual mechanics, things have come a long way since then. But the concepts. No end game. Mobs that take 100+ people all day to take down. And that last piece of armor you want, has a 2% drop rate off them. And even when it does drop, there are 10 of your class who wants it, and you have to work out who gets it. Levels took so long nobody worried about getting to cap, and just hung out. The grind and the community were the point. Not the next piece of gear.

[–] kingpoiuy@lemmy.world 2 points 2 days ago

Every few years I fire up project99 and it's glorious. I've been resisting simply because I want to get real life stuff done.

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