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Microsoft Lands 62k Lines Of Code Patch In Mesa: Adds New "MFT" Gallium3D Frontend
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It's wild to me that even MS and the WSL play nicely with mesa but not Nvidia, God forbid Nvidia play nicely.
I think this strategy makes perfect sense and is really working.
Most of the open source community uses Linux or Mac for development. Windows is pretty much an afterthought. You even sometimes see "cross platform" projects that don't work on Windows.
But now that you can use WSL for all that development there's much less reason to use Linux in the first place. At my company we have a couple of hundred people using Linux, and we're considering all moving to Windows with WSL because the hardware support on Linux is just too unreliable - random crashes, laptops not going to sleep when you close them, poor thermals, bad memory management, etc.
It's funny because everything you describe is exactly the problems my company had with all of our laptops on windows 11 and not linux, every single one has been reported dozens of times with windows 11, especially on 24h2.
Plus additional like installing printer drivers smashing Microsoft office fonts together, teams in a restart loop because an update changed a registry value that is just plain broken, even a problem where windows secretly and silently mutes the microphone, but says literally everywhere that it is enabled and unmuted such that you have to use the audio troubleshooter to unmute it (and now that doesn't work because they replaced the audio troubleshooter with a shitty LLM that literally only checks if there are drivers installed).
Laptops not going to sleep when you close them is also like the #1 issue on all windows forums because of stupid fucking modern sleep that you can't disable.