this post was submitted on 21 Feb 2025
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[–] HK65@sopuli.xyz 8 points 1 day ago (15 children)

Aree, though I've seen studies that videogames are closer to 50:50 now than ever. Mostly mobile gaming balancing it out, with more casual availability.

Also I imagine stuff like Sims always had more girls getting into it than boys

[–] vaultdweller013@sh.itjust.works 12 points 1 day ago (14 children)

The one opinion I still firmly hold from my Gamergate phase is that we really need to come up with a term to seperate casual gaming on a cellphone and gaming on damned near everything else. Mostly because it feels like data manipulation to lump mobile gaming with everything else since the overlap between someone who builds a PC and plays say Stellaris, Tyranny, and Ready or not is entirely different from my grandmother playing solitaire on her phone.

[–] scratchee@feddit.uk 1 points 1 day ago (4 children)

I agree there’s a big difference between casual games and… “advanced” games.

But splitting by platform is a bad way to do that. Xcom2, Rome total war, alien isolation. The full version of all those games is on mobile, none of them are even remotely “casual”.

Touch input can limit the kinds of games that play well, twitch shooters will probably never be great on mobile, but advanced strategy games are perfectly suited for mobile.

[–] faythofdragons@slrpnk.net 1 points 1 day ago

If we can get people to agree on what "casual" gaming means. I've run into people that thought the Civ games were casual, and I don't think of them as casual, for example.

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