FFXIV's high-end content is, without a single question, something that you'll want a regular group for. I basically quit because I couldn't convince my friends to keep playing. Partyfinder isn't usually toxic, but it's always draining because high end content doesn't really let you "carry" somebody and if a single person leaves then you'll most likely be starting fresh with another person who has never done the encounter before.
SkeletorJesus
Most of the friends that I have that are into DnD are in at least two games. Some people like doing it more than one night a week and it's hard to find two days out of every week that everybody in the group is cool spending on it.
I think it's a frame of mind. Generally, people are not trained to view media as art, nor to interact with art in any meaningful sense. If you see a video game and subconsciously think "this exists solely for my gratification" then yeah, you're not gonna be thinking about it much.
Idk I just have no idea what the hell else to do with my hair. Long all over/short all over just looks bad to me and anything else is too complex for me to do right. It's not shaved on the sides, but it's generally a number 1~2.
This is one guy, one single guy, has made a statement as powerful as a protest of thousands. You can say it's suicide, but not that it's meaningless. You can say martyrdom is not something to aspire to, but cannot say that it did not take an incredibly rare level of devotion towards a cause that is just. Writing him off as out of his mind is an insult to his determination. I don't think self-immolating is the most productive thing he could have done, but at the end of the day, if it was, I know I wouldn't have the guts to follow through on it.
Understanding video games or not, you'd hope they'd at least understand the basic economic reality that addictive products make more money than non-addictive products. That's why it was banned: it encourages unhealthy usage habits.
My copium take is that there's no way that the government wouldn't understand banning """player retention mechanics""" would cause a big divestment. They're used because they make shittons of reliable money! Did they think it was just because devs are too lazy to come up with actual games? That seems like a pretty basic idea that would come across with even cursory investigation into what's being regulated. Under this hopeful line of thought, it'd probably be a firing for messaging failure rather than a lack of will to follow through.
I feel safe on this website. I know there's no point to all of you being feds because they already have microphones in my walls.
The Dark Age, a time of backwardness, illiteracy, and decline. Also, when books were invented.
If there's arguments that solar is better, sure, I'm sympathetic to those. I can understand if nuclear technology is not safe enough yet for widespread use. I think that arguments about nuclear being inherently unsafe are not convincing, though. As long as each reactor is safer than the last, we can minimize that inherent unsafeness. To take an example from programming: the only bug-free program you'll ever write is a hello world program. Introducing complexity naturally increases the amount of unaccounted for states. Cutting-edge medical technology is invariably going to have an astronomical amount of unaccounted for states and the bugs that come with them. That doesn't mean computing has nothing to offer medicine, only that its use must be weighed against alternatives. Fusion might be less inherently unsafe but AFAIK it's not on the table right now, and we need energy today. China's investing in nuclear technology, but it hasn't been neglecting wind and solar, either. Putting feelers around each solution just seems like the no-brainer thing to do.
I don't think it's prudish to focus on cool before sexy as the default, especially in games where you're creating an avatar of yourself vs playing a pre-defined character. Maybe I'm out of touch but I don't make characters I'm attracted to, I make characters to represent myself. I want to see me looking cool, not me with my cheeks spread.