Oh my god I remember playing this game on my 360 but even then it was dead
I should play this game again it certainly was a game
Oh my god I remember playing this game on my 360 but even then it was dead
I should play this game again it certainly was a game
Democracy in action.
Beautiful
This post has been fact checked by real Super Earth patriots and peer reviewed by the ministry of truth to be true. For the longest time i played level 8 with my friends or randos and 5 or 6 solo. Then I did a few 10s with another friend group and now it's all I do in a group. Sure I'm still 6 or 7 times but sweet liberty it's so much fun
I use the heavy pen MG on squids as it takes care of so much, harvesters, hordes of votless, air craft
I like the crank up the RPM on voteless. basically tap firing letting recoil kick up from the body, and just letting it rip into a crowd, mmmm amazing
Against overseers and aircraft medium rpm
and against harvesters i find the TTK with my aim roughly the same on all 3 firemodes so i set it to lowest so i can waste less ammo
I feel like people forget you can change the fire mode after mission starts
I love this gun it just packs a punch and the variable fire mode that you can change any time divers lets it flex between precision (for an automatic) and *AHHAHAHAH HAHAHAHAAAA" -Helldiver
But alot of people forget you have 300 bullets between resupplys, and if you tap fire berserker heads, that is a lot of freedom to spread
For artillery cannons load most kaboom first and least kaboom last. Usually there’s more than 5 shells but you can only load 5.
Apologize if you team kill, it was completely unavoidable
On that note. Communicate before you throw an airstrike on the squad to clear enemies. Moments of close air/orbital support CAN be good if your fellow helldivers are on board
Clear out secondary (blue) objective first before you finish the main objectives. As enemies will increase spawning after all are complete
Play at your own level. Basically don’t drop into a level 10 if you can’t carry your weight. For me that was playing at 6/7/8 for the longest time
Now below this is gonna be about a warbond/gameplay so ignore this if you want
In terms of warbonds (battle passes) they never expire, think of them as more DLC pages
Personally id recommend democratic detonation as your first as you get 3 really good guns and thermite grenades which is good against hulks and chargers
Also their changing super citizen edition to be a warbond of your choice so yeah
Anyways welcome to super earth diver!
So what I'm hearing is we get super credits inside bunker but we the super credit to get in hmmmmm (yes ik theres other sources let me have this)
I have used the variable and it fells nice, dunno which of my faction loadouts i wanna squeeze it into and i would love the laser if i had something like a 90 second cooldown
i have yet to get the warp pack but it just looks so fun, phasing thru walls and up them in some cases
this is also based on like half a mission of play time (probably even lower) but first impressions are good with this one