this post was submitted on 17 Jul 2025
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Helldivers 2

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Give those socialist clankers a taste of freedom.

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[–] GhostlyPixel@lemmy.world 12 points 3 days ago (1 children)

The warp pack lets you jump into bunkers and loot them, not a bug either

[–] FlihpFlorp@piefed.zip 4 points 2 days ago

So what I'm hearing is we get super credits inside bunker but we the super credit to get in hmmmmm (yes ik theres other sources let me have this)

I have used the variable and it fells nice, dunno which of my faction loadouts i wanna squeeze it into and i would love the laser if i had something like a 90 second cooldown

i have yet to get the warp pack but it just looks so fun, phasing thru walls and up them in some cases

this is also based on like half a mission of play time (probably even lower) but first impressions are good with this one

[–] JustEnoughDucks 3 points 2 days ago (2 children)

I have heard the laser sentry isn't too good because it blows itself up a lot.

The warp pack alone makes this warbond super cool!

[–] tiberius@lemmy.ca 1 points 19 hours ago

I actually like the laser turret. I survived bring blasted by it a few times.

[–] Faydaikin@beehaw.org 1 points 2 days ago

I feel like sentries get overrun fairly easily, having it blow up could potentially work as a final counter-measure with a bit of lucky timing.