this post was submitted on 12 Jun 2023
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Gaming

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From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

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recent: tears of the kingdom, or as i like to call it botw 1.2, its the same thing all over again just with one or two added gimicks, the open world is dead, npcs are boring and nintendo just got away with it like that

not so recent: i cant stand persona 5, joker and his entourage are annoying teenagers, the time management is a horrible gameplay addition and the artstyle is just a visual overstimulation

with that being said,~~ plz dont kill me~~

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[–] teawrecks@sopuli.xyz 7 points 2 years ago (1 children)

I just got done with Subnautica. Man, either I just had shit luck, or that game does NOT respect your time. It's infuriating to me when I know exactly what I need to do to progress, but I'm blocked by not being able to find a single damn rock out in a giant ocean. I dug the story, but man I was glad to be done with it.

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[–] Yrt@feddit.de 7 points 2 years ago (4 children)

For me Skyrim, The Witcher 3, botw and all souls games.

Skyrim never clicked, it just felt buggy and empty and punishing. Trying to climb that mountain just so a yeti can beat you up? Great, here is your save spot form 15 min earlyer, please try again. I know that's why it's fun for so many, I just hated it.

The Witcher 3 was too... much dialogue. Most of the time I can play 1-3 hours every couple of days. And in the Witcher you walk 15min through beautiful but otherwise empty forest, killing 1-15 something, walk back and talk like another 15min with the guy who gave you the quest. It's really deep worldbuilding, but when you don't have a lot of time it's more "damn, what happend last?" 5min walking "ah, that happened" takes new quest, so much talking..."ah damn, my hour is gone, so I finish the quest another time." PC off.

Botw cause the world felt empty and everything broke in an instant and I'm the player ending with 50 healing potions, 10 big scrolls and so on cause MaYbE I'll need it another time. Doesn't match with botw. TotK is so much better handling this, cause you can craft any good item in an instant.

And Souls Games are just a broken mess. They're not hard by default, they're hard cause of all the buggy and mushy controls. It never feels crisp, it's just a big blob and maybe your character rolls or maybe it feels like an invisible wall, who knows. Games like Jedi Fallen Order in hard mode or Hollow Knight were so much more fun, cause the controls were crisp and everytime I lost, it was because of me. I did wrong and not some squishi spaghetti code.

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[–] JoeKrogan@lemmy.world 6 points 2 years ago (2 children)

Dark souls, castlevania, smash bros, FIFA (I dont mind a game or two with a friend but it's the same game every team reskinned year but worse).

Final fantasy games past 10

The new cod games, last one I liked was the original mw2

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[–] Zebov@lemmy.world 6 points 2 years ago (3 children)

I LOVE RPGs and open world games. Love the Fallouts (all of them except 76), elder scrolls, dragon age, old baldurs gates, etc. Basically every game that's apparently indicative of liking the Witcher 3. But holy hell, I've played it 4x and can only get 10 hours or so into it before I have to turn it off. I have no idea why honestly, because every thing about it screams that I'll love it.

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[–] ariasimmortal@lemmy.world 6 points 2 years ago (2 children)

Counterstrike. I was raised on Unreal Tournament and Battlefield 1942/Vietnam, every iteration of CS I've tried is just slow and boring comparatively. Doesn't help that the maps and guns never change either. I'll probably give it a go again with CS2 but I'm not expecting anything different.

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[–] s12@sopuli.xyz 6 points 2 years ago

Disagree, but won’t kill you don’t worry.

Personally, I don’t see much appeal in online fps games.

[–] Waker@lemmy.pt 6 points 2 years ago* (last edited 2 years ago) (9 children)

Elden ring. It looks like an amazing game but it just doesn't work for me. I feel like it's the combat? Somehow it feels "clunky" to me. It's odd I can't put my finger on it, but I don't like the movement which obviously affects combat.

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[–] flibbertigibbet@feddit.de 6 points 2 years ago

Anything with multiplayer.

[–] DarkMatter_contract@lemmy.world 6 points 2 years ago (5 children)

This should be in unpopular opinion lol. For me it is control. The combat feel tiring after 2 to 3 hours and the story didn't caught on for me.

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[–] deedasmi@lemmy.timdn.com 6 points 2 years ago (3 children)

RDR2. I tried like five times. I could never play it for more than about two hours before being bored and falling asleep at my desk.

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[–] alternativeninja@lemmy.sdf.org 6 points 2 years ago (1 children)

Monster Hunter. I don't understand any of it. I tried rise and generations and I just... I just don't get it.

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[–] yozul@beehaw.org 6 points 2 years ago (9 children)

Ocarina of Time. I thought 3D games from that era had terrible controls and ugly graphics even by the standards of the time, and that's only gotten worse over the years. Plus I just wasn't really ever all that into the Zelda formula from the time between A Link to the Past and Breath of the Wild. For me Breath of the Wild felt like a return to form after decades of mediocrity.

I don't even really think Ocarina of Time is bad, exactly. I just resent the fact that it feels like everybody I know holds it up as the greatest game of all time when in my opinion it's practically the definition of mid.

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[–] Seven@feddit.de 6 points 2 years ago (1 children)

Uncharted 1. A lot of people told me that I have to play the uncharted games, they’re groundbreaking. I can understand that the early games were ahead of their time when they released, but they aged badly. The physics, the story, the gameplay - everything feels just like trash.

If you don’t have any nostalgic memories of the game and you play it for the first time today, you’ll think it sucks.

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[–] PascalPistachios@beehaw.org 6 points 2 years ago

I'm with you on Persona 5. My favourite in the series is Persona 2. Plays like complete ass but some of the best writing I've seen in a videogame. So it balances out. Then Persona 3 came out and they changed direction with the games, and... Well, I guess it makes more money and being told you're the best is a lot more fun than the weirdness of early persona.

Weirdly enough, I could never get into Stardew Valley. Whenever I play it, the path to complete optimisation is just so annoyingly clear. Something ALWAYS needs to be done to be optimal. So I always feel like I'm not doing it right or I'm falling behind. My personality just does not work with Stardew Valley even if I really truly want it to.

[–] ram@lemmy.ca 6 points 2 years ago (1 children)

Hollow Knight. It feels gross af to die only to have to walk like 10 minutes back to the boss I die to again, and the exploration is some of the least rewarding in the metroidvania genre imo.

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[–] Action_Bastid@lemmy.world 6 points 2 years ago

I could never get into The Witcher 3. I recognize that it's purely a subjective thing, but it honestly feels like they handcrafted that game sitting there going "Well what would Action Bastard REALLY hate mechanically?"

Just absolutely nothing clicked for me aside from bits of the story, and even that wasn't really holding my attention all that well since I've already had a lot of exposure to Eastern European mythology and folklore and just don't really care about any of the main characters.

That said, some of the side quests were absolutely delightful in terms of being fun ideas. I just didn't enjoy the minute to minute gameplay enough to be able to stick with it.

[–] nadiaraven@beehaw.org 5 points 2 years ago

Lol, I've put 120 hrs into TotK and I love it, and still haven't finished all the side quests or shrines. I can't get my wife to play past the tutorial, she's disappointed that it doesn't foster creativity like Garry's mod

[–] leosin@lemmy.ca 5 points 2 years ago (5 children)

Fallout: NV and Skyrim. People kept recommending them to me but neither really clicked. I put about 20 hours into each before just kinda dropping them and not looking back. Even tried mods since everyone says they're better modded, but just found I was spending more time modding the games than playing them. Maybe Bethesda games just aren't my thing.

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[–] edent@lemmy.one 5 points 2 years ago (4 children)

That stupid Goose game. Pissed me off how simple and repetitive it was. Completed it in a few hours and felt like a total rip off. I still get angry when I see the memes.

https://shkspr.mobi/blog/2020/01/the-value-of-videogames-or-why-i-think-untitled-goose-game-was-a-rip-off/

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[–] gorogorochan@lemmy.world 5 points 2 years ago* (last edited 2 years ago) (1 children)
  1. The Witcher series. Around 15 years ago I've picked up Sapkowski's books. I made through one and a half. Can't stand his writing.

  2. Horizon series - I watched my partner play through it and I can't think of a more bland, unimaginative world.

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[–] TheGooseIsLoose@lemm.ee 5 points 2 years ago

I also couldn't get into Witcher 3. I don't have anything against other people liking it, I just couldn't do it. For one, there's so much rape talk even early in the game that really put me off. It felt like cheap world building.

[–] sugar_in_your_tea@sh.itjust.works 5 points 2 years ago (1 children)

Borderlands

I apparently hate looter shooters. I loved the art style, tone, and everything else about the game, but I just really didn't like the gameplay. I bailed on it in like 20 minutes.

In fact, I don't like loot in general. I also don't really like Diablo, and I dislike managing loot in most RPGs (esp. Elder Scrolls games). I care very little about what items I have in games.

[–] Moneymunkie@beehaw.org 4 points 2 years ago

Now that you mention it, I find adding RPG-like elements to a game can often take away from a game rather than enhance it.

Assassins Creed is a good example of this. In the older games you didn't have to worry about getting better loot and the like, so you didn't have to worry about if you had enough number power to assassinate someone. If you could successfully sneak up to them, you can do it.

You did get new tools and unlocked new abilities but these were handed out at set intervals which meant that missions could be more easily balanced and designed around what the player could actually do and thus meant you as a player could focus more on planning how to strike or doing some side activities to give you an advantage such as having an area of thugs now hang around in a spot who will go after guards that are chasing you.

Where the newer ones that have adopted more RPG staples, while they still can have their moments, feel more derivative and I find it harder to get into because my brain feels like its played this game already several times before.

And its all well and good having a massive world to explore but if you just fill it up with uninspired quest design and just a ton of filler content, is it really all that worth exploring it?

I just feel sometimes games try to do too much or try to check too many boxes, when it could really shine with a more focused and linear design instead. I get people want to get as much content as they want out of a game though, especially nowadays.

[–] JCPhoenix@beehaw.org 5 points 2 years ago* (last edited 2 years ago) (10 children)

Breath of the Wild probably tops my list, largely for the same reason as others. But in the particular, it's the emptiness. I get that it's part of the story, but I still hate the emptiness of it. What good is an open world if it's largely devoid of content and interaction? That criticism probably encompasses many open world games. Subsquently. I don't play a whole lot of them.

Path of Exile is another. While I enjoyed Diablo 1, 2, and 3, any maybe will eventually get Diablo 4, I've never been a hardcore player of any entries in the series. I think what annoys me the most with PoE is that it seems like you can't have an organic experience in that game. Whenever I asked how I should be speccing out my character or even just some general advice, I just got the answer -- from multiple people -- "Oh just find a build guide online." OK...but I don't know any of the builds. Or anything about the game. So what am I supposed to do, just sit there and research build guides, reading about things I don't even understand, before I even really get into the game? When I said I'd just wing it for a bit like I do in every other game, I kept hearing, "Oh you'll have a bad time then..." OK well then forget it. I just won't play. I'm really not a fan of min-maxing. Also, the trade system and lack of actual currency sounded horrendous to me. There's a reason we have currency in real life.

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[–] supergrizzlybear@pawb.social 5 points 2 years ago (1 children)

I don't know if everyone loves it but I just can't get on with Ni No Kuni. I love JRPGs, I love anime. But the battle system in this game is just, annoying. It's real time but you input commands through a menu. And you have creatures that can fight for you, but they share your health points. I've gone back to it a few times but I just don't enjoy it.

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[–] StrayRose@beehaw.org 5 points 2 years ago (4 children)

Breath of the wild. As an avod Zelda fun I really really tried to like it but just can't do it.

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[–] DeathByMagikarp@lemmy.one 5 points 2 years ago* (last edited 2 years ago) (4 children)

A Way Out - go anywhere and ask for a good co-op game and this will be recommended to you. It took me and my girlfriend about 3 hours to beat it. It didn't feel like a game as much as an interactive movie and it has zero replayability value.

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[–] Callie@lemmy.blahaj.zone 4 points 2 years ago* (last edited 2 years ago) (3 children)

Return of the Obra Dinn. I adore puzzle mystery games, but I can’t stand the art style and it felt like I was constantly fighting the mechanics and interface.

Also Inscryption. Often the cards would purposely not explain their mechanics, but I would use it and it would do something unexpected and one bad decision often would cause to lose. I usually love deck builders like that but it was so frustrating to feel like I was being punished for trying new things.

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[–] eric3a@lemmy.world 4 points 2 years ago (4 children)

Zelda. Breath of the wild.

Just find it repetitive. I'm probably not doing it right, but i get bored every time I try.

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[–] Nilesse@beehaw.org 4 points 2 years ago

Sea of Thieves. I tried it but something about the camera/movement made me physically sick right from the start. I'm also not too big of a fan of the character designs. I get pirates are scruffy and rowdy, yarrr, but they didn't seem to have ones that looked somewhat like a regular person.

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