this post was submitted on 06 Sep 2023
805 points (97.4% liked)

Games

34677 readers
1444 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here and here.

founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] tinsuke@lemmy.world 6 points 2 years ago (5 children)

... supports DLSS3, a more modern upscaler that is compatible with more recent Nvidia cards.

Gotta love errors in tech articles.

[–] Wilshire@lemmy.world 16 points 2 years ago (1 children)

Pardon my ignorance, but what's the error?

[–] AProfessional@lemmy.world 12 points 2 years ago

Blame Nvidia for their purposefully misleading marketing.

[–] Blamemeta@lemm.ee 4 points 2 years ago

Well that's a tad pedantic. Effectively, if not technically, interpolation is upscaling.

[–] dudewitbow@lemmy.ml 4 points 2 years ago (1 children)

Thats more due to Nvidia making both Frame Generation, Upscaling and the original use, Anti Aliasing (the SS in DLSS is super sampling) the same term.

Realistically, DLSS should be referred to as an anti aliasing technique(like TAA is) but it was basically colloquially hijacked to turn into an upscaling tech.

[–] corvid@lemm.ee -1 points 2 years ago (1 children)

Nvidia already brands the AA different. DLAA is anti-aliasing without upscaling. DLSS is upscaling, AA, frame-generation, and soon also RT denoising.

[–] dudewitbow@lemmy.ml 5 points 2 years ago

The problem is DLSS should be the AA (as intended) and not the reverse. DLAA should have stayed DLSS and upscaling should have gotten another name.

[–] dudewitbow@lemmy.ml 3 points 2 years ago

Thats more due to Nvidia making both Frame Generation, Upscaling and the original use, Anti Aliasing (the SS in DLSS is super sampling) the same term.

Realistically, DLSS should be referred to as an anti aliasing technique(like TAA is) but it was basically colloquially hijacked to turn into an upscaling tech.