this post was submitted on 29 Jun 2025
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Gaming
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Hoping to see more third-party devs update their games. It's ironic that the worst ports are the ones that benefit the most. Games that were just thrown onto the Switch 1 with no effort to reach acceptable performance suddenly perform well now. As long as the framerate wasn't capped, it might just hit 60 on Switch 2.
But games that were downgraded to properly fit onto the system can't revert those downgrades. Capped framerates remain so, those games need patches to uncap them.
Some of the games I most want to play on Switch 2 are ones that remain stuck at 30fps still...
Capped framerates are so frustrating. Wish they would just use vsync, which would lock to 30 but will jump to 60fps any time the hardware can handle the scene. Maybe it's not that easy to do in some cases, idk.